The Beginner’s Guide (TBG) is an Explorable Story by Davey Wreden. Actually, TBG is more an Explorable Biography. Or, perhaps a look at game development. Or … or … look, it’s something, ok?
TBG shows off various game experiments done by Davey’s friend, Coda. Davey takes us through some game experiments written by Coda which explore various game and philosophical ideas that Coda had. For some reason, Coda gave up making these experiments in 2011 and Davey is hoping that by putting these experiments out there in one coherent package, it might show Coda how much people can appreciate them, and encourage him to start them again.
Let’s be clear here: the last Zelda I played was Windwaker on the Gamecube. The first one I played was The Legend of Zelda on the NES (Grey cartridge, not the gold one). But really, I’ve missed out on everything between Windwaker and Breath Of The Wild (BOTW). Continue reading
I like Rime. Perhaps not as much as I was hoping, but I like it.
Now, what do I want to say about it?
Part of the problem with a game like Rime, or rather, the story in the game, is that saying too much might well spoil it. So, I’m going to try to avoid spoiling the story, while talking about how the game feels and plays.
I might cover the story another time, but I’m not sure if I have enough to say about it.
I was curious how Bioware would do Mass Effect: Andromeda (MEA), given that (as best I can tell) the Mass Effect relays where destroyed at the end of Mass Effect 3 (ME3) and, I think, most of our crew were dead. Or changed. Or something. Really, it was all very confusing.
Suffice it to say that it felt very final … ish. Continue reading
What Remains Of Edith Finch (Remains) is an explorable story by Giant Sparrow. It’s ‘told’ from a first person perspective as you (initially as the Edith Finch from the title) return to the Finch’s family home, seven years after her Mother moved them away.
Remains is similar to Dear Esther and Gone Home in that walking around triggers bits of the voiceover/story. However it’s a little closer to Everybody’s Gone To The Rapture in that there are actions you need to take and small puzzles to solve in order to progress.
With a title like Everything and the ‘hook’ that you’ll play as every Thing, this game is ambitious. I also suspect some people will take issue with this being a game at all.
Everything is … about every thing. Everything is … an exploration of being every Thing. Everything is … very damned hard to explain. So, here, I’ll try to explain it.
So, my lovely wife gave me a new Nintendo 3DS XL for my birthday. I’d been wanting one for a while, but since my old Nintendo 3DS XL was still working there wasn’t much point.
Anyway, long story short, I now have one.
I made the decision a while back to pick up the upcoming Nintendo NX (As the Switch was called back then) when I heard that the next Zelda game would be on both the Wii U and the NX. I was considering a Wii U, but I thought I’d wait for the next generation.
So, Friday I got my Switch, and then had to wait until Friday night to even open the box. Apparently they expect me to work while I’m at work!
As much as I’ve (apparently) been one of the lucky ones with my Pod Tracker, I think it’s coming to end of life for me.
I have a second 2.0 version. They shipped me a new one because of build issues in the first one which caused the battery and case to crack.
However, two things are making me reevaluate using the Pod.
I’d previously played a bit of Uncharted: Drake’s Deception, and while I had a bit of fun, I had other games I was more interested in at the time.
However, when they brought out Uncharted: The Nathan Drake Collection, a remastered collection of the first three Uncharted games (Drake’s Fortune, Among Thieves, and Drake’s Deception) I thought I’d have another go at them. Continue reading