Monthly Archives: September 2011

WarCo – Want!

There’s a new game in development, though it seems publishing isn’t guaranteed, that gives a new slant on the old First Person Shooter (FPS).  In this case, instead of wielding a gun, you have a camera. WarCo puts you in … Continue reading

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Minecraft Beta 1.8 – It’s Still Addictive

After the rant below, JPH had a suggestion, forcing me to eat some humble  pie.  Minecraft is still addictive, and now contains a new mode to tempt those for whom building is what it’s all about.  Hopefully soon I’ll have … Continue reading

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Deus Ex: Human Revolution – Scattered Thoughts

Work has been kicking me hard this week, so I haven’t had  a lot of time for gaming, or blogging.  A few things have been trickling through my head about Deus Ex: Human Revolution (DEHR) and I thought I’d thrown … Continue reading

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Deathspank: The Baconing – First Impressions

I really enjoyed playing DeathSpank (DS), and DeathSpank: Thongs Of Virtue (DS:TOS), so I was more than a little interested to hear that a third DeathSpank, The Baconing, was being released.  Or, in fact, had been released – I’d completely … Continue reading

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Driver: San Francisco – Demo

Despite my issues with the Driver series, I downloaded the Driver: San Francisco demo to see what it was like. We return to Tanner’s world, rather than that of TK from Parallel Lines, and are immediately introduced to Tanner’s new … Continue reading

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Deus Ex: Human Revolutions – First Impressions Take Two

I’m a bit embarrassed by this, but given that part of the point of my blog is for me to help improve my writing, then I’m going to come clean.  I hated my first article  on Deus Ex: Human Revolutions … Continue reading

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Credit Card Expiry Dates

Here’s a quick thought for you.  Credit card expiry dates are always expressed on the cards themselves as digits – month followed by year.  For example 03 / 2012, or 12 / 2013.  So why would you ask for the … Continue reading

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